![]() Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Statistics Amplification (Can raise his Protection with Balwark of Faith), Light Manipulation (Balwark of Faith increases the Torch by 20, and Zealous Accusation emits a potent, damage dealing holy light), Healing with Battle Heal, Can Deal Bonus Damage against undead enemies, Empathic Manipulation with Inspiring Cry (Reduces stress, which can sometimes cause insanity, or reveal the true colors of the character, depending on who they are and how they react to a stressful situation), Resistance to Empathic Manipulation (Able to resist Horror, a status effect that increases Stress overtime, as well as abilities that just outright increase stress.), Madness Manipulation (Type 2 and 3. The starting Crusader is always named Reynauld, but the player can change it as they please. All things they'll find in great supply in the shadow of. And they, along with all the other men on their way to the Hamlet, seek an adventure full of riches, glory, madness, and death. He, along with the Highwayman, are the characters you start with in your adventure, quickly followed by the Plague Doctor and the Vestal. The Crusader is a seasoned veteran, who, judging by the official comic strip from the Darkest Dungeon website, has been fighting ever since he was a teenager. ![]()
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